Resources

Here are some art and virtual world resources I have found along the path of learning my way.  Most are creative commons or licensed for non-commercial use:

MAYA Tutorials:

MAYA Websites:

virtual

VIRTUAL ASSETS:

  • Creative Crash (creativecrash.com) – A great site that is the merge of Highend3d.com and Fxshare with downloads, forums, feature requests, bugs, image viewer, tags, and more for Maya and Mental Ray resources.
  • Ugur Ulvi Yetiskin (uguryetiskin.com) – Resource for really sweet rigs and other resources.
  • Zadaroo (zadaroo.com) – Be sure to get the oar that contains the Builder Tools.  Includes the Linda Kellie collection of OARs (openSim Archives) and IARs (Inventory Archives).
  • Opensim Creations (http://opensim-creations.com) – Non-profit site by Vanish for people to publish their own creations (with creative commons or similar license) for assets to be used in OpenSim and Second Life based virtual worlds.  You can restrict certain uses (e.g. commercial ones, or modifications) and ask for a licensing fee for these.
  • Free Scupts (secondlife.mitsi.com/cgi/freesculpts.plx) – Free sculpts, OARs, IARs, XMLs,  animations, OBJs, and Collada DAE 3-D mesh files.  Mostly made by Linda Kellie and OBJ and DAE files by Ferd Frederix.
  • Government Grid (govgrid.org) – Site offering information and resources to government agencies interested in working within a virtual environment with virtual assets and textures.
  • FATEcreate Mesh Templates (blog.damienfate.com/?p=956) – These can be downloaded for free, but are NOT to be resold as mesh templates. They can be modified and textured for use (and sale) in Second Life (or Cloud Party) as limited permission clothing only (again, NOT as templates) – You can redistribute the .zip files as long as they remain intact and credit the original creator “Damien Fate”.
  • ADL 3DR (3dr.adlnet.gov) A 3D repository from the Advanced Distributed Learning (ADL) Initiative.  Includes 3D models optimized for many file types including .fbx, .dae, .obj, .skp, and .3ds along with textures.
  • SLOODLE (sloodle.org) – A free and open source project which integrates the multi-user virtual environments of Second Life® and/or OpenSim with the Moodle™ learning management system.  SLOODLE provides a range of tools for supporting learning and teaching to the immersive virtual world; tools which are fully integrated with a tried and tested web-based learning management system used by hundreds of thousands of educators and students worldwide.

3Dmodeling

3D MODELING:

  • Share CG (sharecg.com) – An online digital community for sharing Computer Generated (CG) resources. Note the information on items when downloading as there may be restrictions on use for somethings.
  • Archive 3D (archive3d.net) – 3D modeling archive.
  • Artist 3D (artist-3d.com) – Artist-3D is a stock of free 3DS Max models and an objects download library.
  • Turbo Squid (turbosquid.com) –  Search our stock catalog to get the 3D model you want. Join the world’s top artists who use TurboSquid 3D models in advertising, architecture, broadcast, games, training, film, the web, and just for fun.

Texturess

TEXTURES:

  • FreePik (http://www.freepik.com) – Site helps you to find free photos, illustrations, PSD and vectors for free use.
  • Genetica Viewer (spiralgraphics.biz/viewer) Software resource for generating or using pre-made royalty free seamless textures.
  • TextureLib (http://texturelib.com) Extensive collection of textures.
  • CG Textures (http://www.cgtextures.com) –  Site with some good-quality textures in an organized manner.  NOTE: Due to Linden Lab changes to Terms of Service (TOS), CG Textures no longer allows use of their content in Second Life: “From 6 September 2013 you are no longer permitted to add our images to Second Life or other Linden Lab products. The use of textures downloaded prior to this date is allowed.”:http://nwn.blogs.com/nwn/2013/09/textures-second-life-tos.html
  • Mayang’s Free Textures (http://www.mayang.com/textures) – This texture library has over 4,350 free to download, high-resolution textures.

Sculptris 123D

FREE 3D MODELING APPLICATIONS:

  • 123D (123dapp.com) – For people who want to make things themselves, Autodesk 123D is free software integrated with content and fabrication services along with 3D printing.
  • Sculptris (pixologic.com/sculptris) – Virtual sculpting software program with a primary focus on the concept of modeling clay.   It’s features are easy to learn, even for someone with no experience in digital art, yet robust enough for creating base models that can then be refined in other applications, such as ZBrush.

MakeHuman AvatarMakerSirDoyle

AVATARS (Everything you need to know to get started):

Conwylie Script Generator

SCRIPT GENERATORS:

  • 3 Green Eggs (3greeneggs.com/autoscript) – Helps you create scripts for your Second Life objects to add interactive elements to your builds without knowing how to code. All of the scripts are released under a creative commons license, which means that you can use them freely!  This site tries to map the way you think into the way the LSL interpreter thinks. First choose what you want your object to do, then when you would like it to happen. You may be prompted to add some additional information. For example, you can create a script that will give a landmark to an avatar when they click on an object, prompt them to load your web site when they say “web” in chat, or simply welcome them to your land.
  • Con Wylie’s LSL Script Generator (conwylie.co.uk/ScriptGenerator) – Ssee the video intro on how to use it here: conwylie.co.uk/video-post/video-001.php
  • LSL Particles System (particles-lsl-generator.bashora.com) – A script generator for the Linden Scripting Language Particles System.
  • Scratch for Second Life (web.mit.edu/~eric_r/Public/S4SL) –  S4SL is a new easy way to add behaviors and interactivity to your objects in Second Life. S4SL is based on Scratch, a graphical programming language that lets you construct programs by snapping together graphical blocks. With S4SL, you can snap together a few blocks to make your SL pet interact with you using chat commands, make your sculpture change size and color, or make your house respond to your presence.
  • Free Scripts (metaverse.mitsi.com/cgi/freescripts.plx) – The free scripts from Phaze Demesnes.  Be sure to get a “Magic Sit” kit.  It allows you to set the sit targets for things like chairs and exam tables and stretchers and operating tables. Then you can add the appropriate animations for your training simulations.
  • LSL-Editor (lsleditor.org) – This  is a standalone LSL (Secondlife) script editor and run-time environment for Windows and compiles and executes LSL scripts. No SecondLife viewer is needed nor connection to the SecondLife grid.  It is for those inclined to explore advanced coding of LSL scripts and tends to be an engineering favorite.

Artnatomia

DRAWING RESOURCES:

  • Artnatomia (www.artnatomia.net) – A great site for learning to draw expressions that lets you see how people make different facial expressions (down to the bones and muscles).  Try their 30 second drawing thing, which will help you get used to drawing poses quickly.  Since you only have time for a few lines and basic shapes, you are forced to break things down. You can set it up for other times too.
  • Drawing on the Right Side of the Brain (drawright.com) – Book by Betty Edwards that helps you break the connection with mental maps between the two sides of your brain for when you can see better, you can draw better.
  • Five Pencil Method (fivepencilmethod.com) – Darrel Tank shares his techniques for learning to draw realistic portraits.
  • 15 Tips to Improve as an Artist (grimmsorg.com/ImproveAsAnArtist.html) – Neil Gowland gives some insightful tips.
  • You Animator (http://www.youanimator.com) – Site where you can be mentored or become a mentor to other animators.

Drawing Books:

The following titles and materials have proven themselves to be extremely valuable resources over the last four decades:

pbanimation01
Advanced Animation
by Preston Blair
(Click the image to check it out)

Walt Disney Tips on Animation

Walt Disney’s Tips On Animation
From the 1950s series of books on how to make animation.
(Click the image to check it out)

Character Animation

Character Animation Crash Course
By Eric Goldberg

Illusion of Life

Disney Animation: The Illusion of Life
By Frank Thomas (Author) and Ollie Johnston (Contributor)

Creating Characters with Personality

Creating Characters with Personality
Bancroft, Tom (2006)
Watson-Guptill Publishers
ISBN: 978-0823023493

Animation Learn How to Draw Animated Cartoons

Animation: Learn How to Draw Animated Cartoons
(How to Draw Series 26) [Paperback]
Preston Blair (Author)
Publisher: Walter T. Foster
No Edition Stated edition (1960)
ASIN: B0046PROZO
This book has been used for basic information on Animation and character design by many generations of Animators! And it doesn’t cost much!

(alternatively…)

Cartoon Animation Collectors Series

Cartoon Animation (Collector’s Series) [Paperback]
This more recent version contains a lot of the material in the original book, plus lots more…
Author Preston Blair
Publisher: Walter Foster; 1 edition (1994)
ISBN-10: 1560100842

Figure Drawing for All It's Worth

Figure Drawing for All It’s Worth
Andrew Loomis
Titan Books; Facsimile edition edition (May 31, 2011)
ISBN-13: 978-0857680983

Facial Expressions A Visual Reference for Artists

Facial Expressions: A Visual Reference for Artists
Mark Simon
Watson-Guptill, First Printing Edition (June 1, 2005)
ISBN-13: 978-0823016716

Will Eisner's Comics and Sequential Art Principles and Practices

Will Eisner’s Comics and Sequential Art: Principles and Practices
from the Legendary Cartoonist by Will Eisner
Publisher: W.W.Norton & Company (August 17, 2008)
ISBN-13: 978-0393331264 or ISBN-13: 978-1581809541

ToonBloomScreen

ANIMATION RESOURCES:

  • Cartoon Smart (cartoonsmart.com) – Learn many aspects of Flash animation.  Free files and tutorials posted weekly with lessons covering animation, drawing cartoons, creating cool buttons, and text design.
  • ddd

ACADEMIC SITES  FOR SOFTWARE:

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